Oct 21, 2007, 03:57 PM // 15:57
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#2
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Lion's Arch Merchant
Join Date: Jan 2007
Location: The frozen north
Guild: Ambassadors Of Enlightenment [Sage]
Profession: A/
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i think you can unlock the skills with balthazar faction and have your heros use them that way. i wouldn't really know.. i own all 3 campaigns and gwen.
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Oct 21, 2007, 04:41 PM // 16:41
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#3
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Jungle Guide
Join Date: Apr 2006
Profession: W/R
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Quote:
Originally Posted by Sakura Az
i think you can unlock the skills with balthazar faction and have your heros use them that way. i wouldn't really know.. i own all 3 campaigns and gwen.
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thought they wouldnt use skill from campaign that you dont have but i may be wrong. im gonna have to say sorry but there isnt much you can do
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Oct 21, 2007, 05:27 PM // 17:27
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#4
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Forge Runner
Join Date: Mar 2007
Guild: Astral Revenants
Profession: P/W
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LoL. I was wondering when someone would complain about that.
There's not much you can do since they took the PvP packs off the online store.
Your only other choice is to buy Factions and Nightfall.
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Oct 22, 2007, 07:43 AM // 07:43
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#5
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Quote:
Originally Posted by rick1027
thought they wouldnt use skill from campaign that you dont have but i may be wrong. im gonna have to say sorry but there isnt much you can do
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I think a hero can use a skill, though I'm not sure on that. When the Eye of the North preview weekend ended and the EotN skills were locked my heroes could still use them. Maybe it's the same for unlocking skills for other campaigns? *shrugs*
__________________
Knowledge is a process of piling up facts; wisdom lies in their simplification.
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Oct 22, 2007, 08:41 AM // 08:41
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#6
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Desert Nomad
Join Date: Nov 2005
Location: www.mybearfriend.net
Guild: Servants of Fortuna [SoF]
Profession: E/
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Every advancement in PvE skill related title tracks (Sunspear, LB, 4 EotN reputations) provides your character one or more hero skill points that you can use at a hero skill trainer to unlock skills for your heroes. If you have several characters, each of them can unlock different skills and thus you can have completely feasible builds for your heroes without having to play the profession for unlocks. You have to unlock elites with faction, though, and hero assassins are pretty useless no matter what
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Oct 22, 2007, 04:58 PM // 16:58
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#7
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Jungle Guide
Join Date: Apr 2006
Profession: W/R
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its sad but give em all bows let them b/p
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Oct 22, 2007, 07:29 PM // 19:29
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#8
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Lion's Arch Merchant
Join Date: Jul 2006
Location: Maryland/DC Area
Guild: Farmers Unite [FU]
Profession: W/
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There are 2 Assassin, 5 Rit, 3 Paragon and 4 Derv elite skills in EotN.
To go with the 10 skills available to you.
Yet, your complaint is unfounded...I didn't buy it, but I want the features.
Useless whine. Factions and Nightfall aren't even that expensive...I've seen Factions for less than $20 and Nightfall for $30.
Please don't counter with, "why are they there?," since the game has content from all three campaigns.
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Oct 22, 2007, 08:56 PM // 20:56
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#9
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Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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Quote:
Originally Posted by gene terrodon
There are 2 Assassin, 5 Rit, 3 Paragon and 4 Derv elite skills in EotN.
To go with the 10 skills available to you.
Yet, your complaint is unfounded...I didn't buy it, but I want the features.
Useless whine. Factions and Nightfall aren't even that expensive...I've seen Factions for less than $20 and Nightfall for $30.
Please don't counter with, "why are they there?," since the game has content from all three campaigns.
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I didn't think it was a complain, it sounded like a genuine question.
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Oct 22, 2007, 09:15 PM // 21:15
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#10
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Krytan Explorer
Join Date: Jul 2006
Guild: Defiant Dragons
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http://www.guildwarsguru.com/forum/s...php?t=10203576
If you don't own a campaign, you can't get the skills from it. Even if a boss has a non-prophecies elite in EotN, you can't cap it unless you have the campaign it originally appeared in. So, unless you buy Nightfall, you can't use any skills on Dervish heroes that aren't exclusively EotN skills.
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Oct 22, 2007, 11:38 PM // 23:38
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#12
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Just a note; you can capture a skill that your account does not have from a boss using a Signet of Capture.
That skill will remain locked for you; however your heroes can use that skill.
On the hero skill bar it will have that locked icon too, but heroes can still use the skill. The only thing is you can't force them to activate that skill.
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Oct 23, 2007, 11:44 AM // 11:44
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#13
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Banned
Join Date: May 2007
Location: Edinburgh, Scotland
Guild: Guild Hopping [FTW]
Profession: Mo/
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Quote:
Just a note; you can capture a skill that your account does not have from a boss using a Signet of Capture.
That skill will remain locked for you; however your heroes can use that skill.
On the hero skill bar it will have that locked icon too, but heroes can still use the skill. The only thing is you can't force them to activate that skill.
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Sounds like a bug to me
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Oct 23, 2007, 11:51 AM // 11:51
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#14
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Lion's Arch Merchant
Join Date: Mar 2007
Guild: None - I'm a backpacker, I don't have a guild :)
Profession: W/Mo
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You could still make use of the EotN skills I mean the normal skills, of course
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Oct 23, 2007, 03:02 PM // 15:02
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#15
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Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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Quote:
Originally Posted by Proff
Well I have Prophecies and now EotN, I've been busy getting skills, runes and insignias for the 6 core proffesion heroes, took a while getting them to be better than the average pug player so they'd be worth taking.
Now I'm left with 4 heroes that only have 10 skills each from their proffesion and not one elite.
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Just a thought, but why do you want to equip them ALL? If it's just "because they're there", that's ok, but you may have a hard time. Otherwise, you really only need to decide what sort of group you want to use and which 3 heroes need to be used for it, and then only equip those ones.
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Oct 23, 2007, 04:15 PM // 16:15
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#16
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Frost Gate Guardian
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Quote:
Originally Posted by Marverick
Just a note; you can capture a skill that your account does not have from a boss using a Signet of Capture.
That skill will remain locked for you; however your heroes can use that skill.
On the hero skill bar it will have that locked icon too, but heroes can still use the skill. The only thing is you can't force them to activate that skill.
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First off, you can't cap any skill from a campaign you don't own.
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Oct 23, 2007, 05:37 PM // 17:37
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#17
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Academy Page
Join Date: Oct 2006
Guild: Order of the Twilight Mist
Profession: R/
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Give Anton Way of the warrior skill from EOTN skill trainer, and throw a warrior build on him.... He can dish some decent damage with the criticals...
He won't be great, but if you are going to use him at all, this might make him not totally worthless.
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Oct 24, 2007, 12:20 AM // 00:20
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#18
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Site Contributor
Join Date: Jul 2005
Guild: [out]
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If you don't have the campaign they are from, well you can't do much with them. The GW:EN skills are not strong enough to make a class.
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Oct 24, 2007, 01:13 AM // 01:13
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#19
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Quote:
Originally Posted by Aqualung
First off, you can't cap any skill from a campaign you don't own.
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When I didn't have Factions, I capped Auspicious Parry off of Bound Tiendi in NIghtfall.
I couldn't use the skill, but my Koss could.
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Oct 24, 2007, 03:57 AM // 03:57
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#20
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Krytan Explorer
Join Date: Aug 2007
Guild: Wolven Empire
Profession: D/
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Quote:
Originally Posted by Quaker
Just a thought, but why do you want to equip them ALL? If it's just "because they're there", that's ok, but you may have a hard time. Otherwise, you really only need to decide what sort of group you want to use and which 3 heroes need to be used for it, and then only equip those ones.
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Tsk tsk, such closedminded-ness =p The same group doesn't work for everything, nor should it !
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